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I

INetSimulator - Interface in game.net
Interface to protocol layer as seen by Simulator model.
init(String, int) - Method in class game.net.Client_network_layer
Initialize the network layer.
init(int) - Method in class game.net.Server_network_layer
Initialize the network layer.
initGame(Side) - Method in class game.net.SCORETeam
 
initGame(Side) - Method in interface simulator.model.ISimulatorTeam
Protocol sequence to initialize game.
isAlive() - Method in class game.net.SCORESimulator
 
isGameInProgress() - Method in class simulator.model.debug.SMfacade
 
isGameInProgress() - Method in interface simulator.model.ISimulatorView
 
ISimulatorNet - Interface in simulator.model
The interface of a simulator as seen by the network layer
ISimulatorTeam - Interface in simulator.model
The interface of a simulator as seen by a Team.
ISimulatorView - Interface in simulator.model
An interface used to represent the game state to the simulator view object(s).
isPlayerInGame(Side, int) - Method in class game.protocol.AllReply
 
isPlayerInGame(Side, int) - Method in class simulator.model.debug.SMfacade
 
isPlayerInGame(Side, int) - Method in interface simulator.model.ISimulatorView
Is the player in play
ITeam - Interface in team
Interface for team component.
ITeam.TeamStatus - Enum in team
Team is always in one of these states.
ITeamObserver - Interface in team
Observer interface for Team.

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