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Packages that use RoundOverException | |
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ctf.evaluation.simulator.play | Test code for the Play state |
ctf.evaluation.simulator.responses | Replies that the simulator may send us |
ctf.evaluation.simulator.setup |
Uses of RoundOverException in ctf.evaluation.simulator.play |
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Methods in ctf.evaluation.simulator.play that throw RoundOverException | |
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void |
PlayerPositions.testDefaultPlacement()
Ensure that players are placed in default locations and orientations |
protected void |
PlayTestCase.turnTo(Connection connection,
Side side,
int player,
double turnTo)
Turn a player to a heading |
Uses of RoundOverException in ctf.evaluation.simulator.responses |
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Constructors in ctf.evaluation.simulator.responses that throw RoundOverException | |
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StateResponse(Connection connection)
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Uses of RoundOverException in ctf.evaluation.simulator.setup |
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Methods in ctf.evaluation.simulator.setup that throw RoundOverException | |
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void |
PlaceFlag.testNormalPlacement()
Flags are placed in default locations |
void |
PlaceFlag.testUnplacedFlag()
If a team's flag has not been placed, the other team should still be able to poll for the current game state; the game time will just be 0. |
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