|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use Reply | |
---|---|
game.net | Network interface abstraction layer. |
game.protocol | Implementation of the SCORE protocol. |
simulator.model | Interface to concrete simulator models, which represent the state of the SOCCER game and implements the physical simulation. |
Uses of Reply in game.net |
---|
Methods in game.net that return Reply | |
---|---|
Reply |
SCORETeam.accelerate(int t,
int p,
double a)
|
Reply |
SCORETeam.end()
|
Reply |
SCORETeam.getGameData()
|
Reply |
SCORETeam.initGame(Side prefSide)
|
Reply |
SCORETeam.kick(int t,
int p,
double v,
double alpha)
|
Reply |
SCORETeam.place_ball(int t,
CartesianVect l)
|
Reply |
SCORETeam.place_player(int t,
int p,
CartesianVect l)
|
Reply |
SCORETeam.quit()
|
Reply |
SCORETeam.set_time(int t,
int newT)
|
Reply |
SCORETeam.spin(int t,
int p,
double av)
|
Uses of Reply in game.protocol |
---|
Subclasses of Reply in game.protocol | |
---|---|
class |
AllReply
Normal reply from simulator to "all?" request. |
class |
ControlReply
Normal response from a control request. |
class |
EndReply
Reply indicating that the game is over. |
class |
GoalReply
The first reply after a goal has been scored. |
class |
OnSideReply
Informs team which side it is playing on. |
class |
QuitReply
Indicates that the game is shutting down. |
class |
ResetReply
First reply after a game reset. |
class |
SOCCER2008Reply
|
Methods in game.protocol that return Reply | |
---|---|
static Reply |
Reply.factory(java.lang.String msg)
Factory for all replies. |
Uses of Reply in simulator.model |
---|
Methods in simulator.model that return Reply | |
---|---|
Reply |
ISimulatorTeam.accelerate(int t,
int p,
double a)
Send accelerate control request. |
Reply |
ISimulatorTeam.end()
Instruct simulator to abort the game. |
Reply |
ISimulatorTeam.getGameData()
Send all feedback request. |
Reply |
ISimulatorTeam.initGame(Side prefSide)
Protocol sequence to initialize game. |
Reply |
ISimulatorTeam.kick(int t,
int p,
double v,
double alpha)
Send kick control request. |
Reply |
ISimulatorTeam.place_ball(int t,
CartesianVect l)
Send place_ball control request. |
Reply |
ISimulatorTeam.place_player(int t,
int p,
CartesianVect l)
Send place_player control request. |
Reply |
ISimulatorTeam.quit()
Instruct the simulator to disconnect and shut down. |
Reply |
ISimulatorTeam.set_time(int t,
int newT)
Send set_time control request. |
Reply |
ISimulatorTeam.spin(int t,
int p,
double av)
Send spin control request. |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |