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java.lang.Objectteam.debug.TeamMain
public class TeamMain
| Nested Class Summary |
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| Nested classes/interfaces inherited from interface team.ITeam |
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ITeam.TeamStatus |
| Constructor Summary | |
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TeamMain()
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| Method Summary | |
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ITeam.TeamStatus |
getStatus()
Get the current Team status. |
Student |
getTeam()
Identify the creator of this team. |
void |
setSimulator(ISimulatorTeam t)
Set the interface to the simulator. |
(package private) void |
setStatus(ITeam.TeamStatus s)
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void |
setStatusObserver(ITeamObserver o)
Set an observer to be notified of changes in status. |
void |
start(Side prefSide)
Start a game. |
void |
stop()
Abandon the game. |
| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public TeamMain()
| Method Detail |
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public void setStatusObserver(ITeamObserver o)
ITeam
setStatusObserver in interface ITeamo - the observerpublic ITeam.TeamStatus getStatus()
ITeam
getStatus in interface ITeampublic Student getTeam()
ITeam
getTeam in interface ITeampublic void setSimulator(ISimulatorTeam t)
ITeam
setSimulator in interface ITeamt - the team network layer implementation.public void start(Side prefSide)
ITeamPrecondition: simulator is connected to host.
start in interface ITeamprefSide - my preferred sidepublic void stop()
ITeam
stop in interface ITeamvoid setStatus(ITeam.TeamStatus s)
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