Uses of Package
game

Packages that use game
game Contains parts of the soccer game that are shared between teams and simulators. 
game.net Network interface abstraction layer. 
game.protocol Implementation of the SCORE protocol. 
simulator.model Interface to concrete simulator models, which represent the state of the SOCCER game and implements the physical simulation. 
simulator.model.debug A trivial implementation of the required simulator model interfaces for debugging purposes. 
team Top level for running teams. 
team.debug A simple implementation of the team for debugging purposes. 
 

Classes in game used by game
Side
          Represents possible sides of field that can be assigned to each team.
Student
          An enum for all valid login names for Engr 9874.
 

Classes in game used by game.net
Side
          Represents possible sides of field that can be assigned to each team.
Student
          An enum for all valid login names for Engr 9874.
 

Classes in game used by game.protocol
Side
          Represents possible sides of field that can be assigned to each team.
Student
          An enum for all valid login names for Engr 9874.
 

Classes in game used by simulator.model
Side
          Represents possible sides of field that can be assigned to each team.
Student
          An enum for all valid login names for Engr 9874.
 

Classes in game used by simulator.model.debug
Side
          Represents possible sides of field that can be assigned to each team.
Student
          An enum for all valid login names for Engr 9874.
 

Classes in game used by team
Side
          Represents possible sides of field that can be assigned to each team.
Student
          An enum for all valid login names for Engr 9874.
 

Classes in game used by team.debug
Side
          Represents possible sides of field that can be assigned to each team.
Student
          An enum for all valid login names for Engr 9874.