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java.lang.Objectgame.net.Client_network_layer
public class Client_network_layer
This class is used by the client to get lines from the network.
| Constructor Summary | |
|---|---|
Client_network_layer()
Construct a network layer object. |
|
| Method Summary | |
|---|---|
boolean |
get_line(java.lang.StringBuffer str_buf)
Attempt to read one line from the server. |
void |
init(java.lang.String server_host_number_or_name,
int server_port)
Initialize the network layer. |
void |
send_line(java.lang.String line)
Send one line to the server. |
void |
shutdown()
Finish everything up |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public Client_network_layer()
| Method Detail |
|---|
public void init(java.lang.String server_host_number_or_name,
int server_port)
throws java.net.UnknownHostException,
java.io.IOException
server_host_number_or_name - This can be either of the form 134.153.12.70
or of the form peta.engr.mun.ca.server_port - this is the "well known port number" for the server.
java.net.UnknownHostException - if the server host can not be found.
java.io.IOException - if communication with the server can not be initialized.
public void send_line(java.lang.String line)
throws java.io.IOException
send_line in interface Client_network_interfaceline - This should end in a newline.
java.io.IOException - if the line can not be sent.Client_network_interface
public boolean get_line(java.lang.StringBuffer str_buf)
throws java.io.IOException
get_line in interface Client_network_interfacestr_buf - a string buffer onto which the line will be appended if
a line is read. Typically you would pass a new string buffer.
java.io.IOException - if there was trouble reading the line.Client_network_interface
public void shutdown()
throws java.io.IOException
java.io.IOException - if any trouble ;
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