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public interface INetSimulator
Interface to protocol layer as seen by Simulator model. Each model is required to call the appropriate method when each of the events occurs.
| Method Summary | |
|---|---|
void |
gameOver(Side result)
Inform teams that the game is over and who won. |
void |
gameReset()
Inform teams that a game reset has occured. |
void |
goalScored(int westScore,
int eastScore)
Inform teams that a goal has been scored. |
| Method Detail |
|---|
void gameReset()
void goalScored(int westScore,
int eastScore)
westScore - current score for team on WESTeastScore - current score for team on EASTvoid gameOver(Side result)
result - the wining side. null indicates draw.
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